Combos and Upgrades from Attack on Titan Origins Of Power
UVS Games Game Design Team
Attack on Titan: Origins of Power is now in the hands of our players, and a few of us on the design team wanted to take some time to talk about some of our favorite new strategies and combos that come with the new set.
Jeremy Ray
I’m here to talk about one of my favorite decks using the new Sasha Blouse, Food Fanatic. I call the deck “Sasha’s Buffet." It utilizes several food-themed Assets and tools to leverage her character ability and Momentum needs! The deck is on the Chaos symbol, and key cards are Soup, Nott’s Flask, Gold Tips Imperial, and of course Potato. This gives Sasha a delicious feast of food and drink to pay for her ability and maximize the value. One of my favorite plays is using Sasha to take an empty Notts Flask and use it to fuel her ability, taking away the drawback of drinking a bit too much! The variety of assets are backed by a wealth of quality 1-difficulty Chaos foundations like Fearsome Transformations, Fast Friendship, and of course Unsettling Eating Habits.
A deck this heavy on Assets might have a little trouble passing checks during Attack turns. The solution for that problem? Lean into the Weapon keyword and play Crowd’s Darling to smooth out your control checks. The Attack lineup builds out nicely, even when locked into Weapons. Cards like Sasha’s Steady Shot, Rapid Speed Slash, Walk the Dog, and Deception Dagger. Providing you with additional card draw for Sasha’s cost and plenty of ways to outlet your momentum to devastating effect.
This deck is a blast, and I encourage you to try your own versions. The Attack lineup could easily shift to utilize cards like City Rampage, Falling Debris, Swarmed by Titans, or Gigantification Swing instead of weapons. Just make sure there is always plenty of food on the table for Sasha to fuel up on!
Barrett Bryant
Here are a few of my favorite combos from Attack on Titan: Origins of Power!
Colossal Detonation + Mimic:
Board wipes in UniVersus have been hit-or-miss overall in our game, typically because they reset the game for both players. But now with Colossal Detonation, although we will be saying goodbye to all of our Foundations, if we happen to be playing an Asset-focused deck, we still get to keep a lot of pieces on our Stage, making Colossal Detonation a perfect attack for Mimic! The 12 difficulty can still be a hefty number to pull off early in the game, but since this is a Chaos Attuned card, we only have to play 1 or 2 of these in any Mimic deck and can pick it up on demand if we check an Asset when we need to reset. This Attack does commit our character for cost, so we can’t use him for the rest of the turn or on your opponent’s turn, but our Combat Phase doesn’t end, so you can still take advantage of Mimic’s static ability to commit an Asset to help pass a check after we lose all our Foundations!
Long-Range Support + Award The Victor:
Award The Victor has been a fun combo piece for some decks for the past couple of years, but now with the help of Long-Range Support, we can easily pull off the same kind of combos about drawing any Attack that deals damage. Since both cards respond in the same damage-dealt timing, we get to pick the order of execution and use Award The Victor to stack the Attack that dealt damage, and then use Long-Range Support to draw that Attack and discard a card we don’t need anymore, all while still having +2 to our next check, which now can possibly be a 5-check instead of an Attack card! Since Long-Range Support is just a once-per-turn effect, we can keep these combo pieces on the board and just need to build new copies of Award The Victor to do it again on another turn. To top it off, Long-Range Support works on defense too, to help cycle cards either for better blocks or bonus “reviews” going into our next turn.
Dual Needle Lunge + Readied Shot + The Dark Tournament Looms:
This little combo is one of my favorites because it is a fun card advantage cycle in decks that use cards that quickly go to momentum as well. Using cards like Dual Needle Lunge, we can follow those up with Readied Shots to pick up a copy of The Dark Tournament Looms from our discard pile to immediately use in the Enhance Step to grab the Dual Needle Lunge back and draw a bonus card as well. To top it off, if the Readied Shot deals damage, we can gain some bonus health if we have more Momentum to help offset the health cost on Dual Needle Lunge!
William Howard
When there is a new release, I love coming up with fun and wacky things or just highlighting some new sweet stuff. With the release of Attack on Titan: Origins of Power, I want to take the time to share some of those things again. I personally love utilizing resources, like our Foundations, to the maximum they can be used. With the release of this newest set, it has given me the opportunity to lean into an archetype even more than before: Foundation destruction, or in this case, sacrifice, is a personal favorite of mine. Cards with abilities that trigger when they are destroyed or when they enter the discard pile is something I love. The Death symbol has given us a number of new cards for this archetype.
Colossus Swat is one of my absolute favorite attacks being released in the new set. It is a beefy move that provides us two Foundations for the turn and Powerful 4 to back it up. These new Foundations we generate are going to be sacrificed at the end of the turn anyway, so they are effectively “free” to blow up for our abilities. Frightening Calm, along with our most recent addition Coming to Terms, are the first two that come to mind to use these new resources. The best part, though, is that when we sacrifice these Foundations we have cards like The Greater Goal and Pushing the Limit to trigger. The Greater Goal lets us flip cards like Loss of Consciousness or I’m With You, and since both of these cards trigger when they enter the discard pile, it won’t matter that they are facedown in our Stage. All of these sacrifice cards ultimately culminate with our finisher, Erwin's Final Charge. This card lets us use our Stage as a resource to attempt to end the game. A Final Charge isn’t without cost though, as we need to sacrifice our Stage to get this damage and sacrifice at least five to make it difficult for our rival to block. There is a big risk with this card, but if it pays off, it can be game-ending.
When looking at some of our past characters, Karasu is my first choice of characters to really showcase this theme of the Death symbol. Not only does the character itself trigger you to sacrifice a Foundation if you have more than six, he also provides a ton of damage if you can sacrifice a ton during your turn. He even lets you double up on Erwin’s Final Charge damage, sometimes meaning you can sacrifice a couple less Foundations, but get the same output you need to end the game. Ultimately, I think this all comes together really well. Having multiple Foundations replace themselves when sacrificed, like Enormous Axe and most recently-released Reinforcements, means that our Foundations can provide extra staying power even after being sacrificed.
Want to share your thoughts and creative combos you have found? Join in on the conversations happening at our socials and discord. Find all of our links here and reach out to the community using #UniVersus on all socials!
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